Hey, I'm Ryan. I've spent my career working at the intersection of art and development. My path started in 3D art and animation and evolved into game programming, giving me a balanced perspective on the entire game production pipeline. This experience now drives my focus: uniting technical and creative teams to build high-quality games.
I've shipped many games across all sorts of platforms, including over a decade of freelance contributions, co-founding the award-winning Reptoid Games studio, leading Durham College's MRC Studio, and helping to establish Interactive Ontario's Indie Superboost series. These days, I'm working with the lovely people at Sago Mini, making something new and exciting as a Senior Technical Artist. I also run Ontario Game Testers, which provides game testing services to indie game studios.
Want to work with me? I reserve some time for freelance work,