Ryan Miller - CV
ryanmiller.ca
Games / Interactive Media
Title Platform(s) Date Role(s)
Fire Tonight PC / Switch 2021 Lead Developer, Lead 3D Artist
Mundaun PC / Xbox One / PS4 2021 Performance Optimization
Turf Dynasty iOS / Android 2020 Performance Optimization
Catch Driver VR PC VR 2020 Hardware Programming
Suzy Cube PC / MacOS / Mobile 2020 Programming Support
Speax: French iOS 2019 Lead Developer
Eye of the Beholder PC VR 2019 Lead Developer, Lead 3D Artist
Terracosm iOS 2018 Programming
ReBlink iOS / Android 2018 Programming
Fossil Hunters PC / MacOS / Switch / Xbox One / PS4 2018 Lead Developer, Lead 3D Artist
Pitfall Planet Nintendo Switch 2018 Performance Optimization
World of Peppa Pig iOS / Android 2017 Optimization
Blasters of the Universe PC VR / PS4 2017 3D Artist (Character)
Canada Wildlife Federation: Great Turtle Race Web 2016 Lead 3D Artist
Spilltender Web / Android 2016 Lead Developer
Winston Steinburger and the Distractor Beam iOS / Android 2015 Programming
Ridonculus Race- ‘Donculus Dash iOS / Android / Web 2015 Programming
Fangbone: The Billbarians iOS / Android 2015 Optimization
Snowball Kids iOS / Android / WP8 2015 Lead Developer
Insidious VR Experience PC VR / Google Cardboard  2015 3D Artist (Environment)
Susanna Moodie: Roughing it in the bush iOS 2014 Programming
The Great Martian War iOS / Android 2013 Programming (UI)
Krog PC / MacOS / iOS / Android 2012 Lead Developer, Lead 3D Artist
World to Conquer iOS 2011 Junior Pixel Artist
Madballs in Babo Invasion PC / MacOS / Xbox 360 (XBLA) 2008 Junior 3D Artist
Avayalive Engage PC 2008 Lead 3D Artist
Animation
Title Format Date Role(s)
Doomlands Television  2020 3D Modelling
Fish Hooks Television  2008 Compositor
Stella and Sam Television  2008 Compositor, Background Painter
Jake and the Neverland Pirates Television  2008 Compositor, Background Painter
Gerald McBoing Boing Season 2 Television 2007 Compositor
Weird Years Season 1 Television  2007 Compositor
Wayside Television  2007 Compositor
The World of Quest Television  2007 Compositor